Nov 092007
 
 November 9, 2007
DM-BlueRose

This map takes place under water. There is a good amount of z-axis fighting, and some open areas for the lightning gun. As well as deep, dark, close fighting near the bottom.      

Apr 082007
 
 April 8, 2007
DM-Terse][

This is an update of DM-Terse (released in 2005) to fix some of the problems it had. I updated the custom music track, toned down the buzzing noise, added a more pleasant sky, and completely re-lighted the map. I also updated the item layout to address some issues found through a couple years of playtesting. [...]

 
 September 3, 2006
DM-Pipeworks][-Night

Since the original map scenery took place at night, I began getting requests for a night version of my popular remake. This version also has a few minor improvements.  

Jul 212006
 
 July 21, 2006
DM-Pipeworks][

A remake of a popular, but tragically unfinished map. This is undoubtedly my most popular map. The original map (dm-pipeworks-002 by Len “e-byte”)became famous for its open, smooth game-play in the TAM game mode; and like “Last Man Standing” it wasn’t designed with pickups. The original also was nothing more than a few BSP blocks [...]

Dec 272005
 
 December 27, 2005
DM-FiveBoxes

This level was designed for a contest, and some of the constraints were that the map had to have specific zone names for navigation of players. I took it a step further, and designed the lighting and rooms to be specifically different and memorable. Also, this is the only map I have ever seen with [...]

Feb 212005
 
 February 21, 2005
DM-OnlyInTheory

This map is the result of some experimental design, and has some hidden gems of custom radiosity work. The unreal engine 2.0 does not support light bounce calculation, so I sought to do it manually with emphasis on realism.

Mar 092003
 
 March 9, 2003
Old West Germany

This map was designed for my friends and I to play half-life style deathmatch over our LAN. I used textures from Return to Castle Wolfenstein, and that was the main reason it was never released. It features a hotel with three floors, half a saloon that has fallen into a ravine because of a rock [...]